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The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript

Author: Jeanine Meyer
List price: $39.99
Amazon price: $26.14   Book details at Amazon.com
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Publisher: friendsofED ( 2 November 2010)

HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML, with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page. The Audio tag allows sounds to be triggered and played from within your HTML code, the WebSockets API facilitates real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer for retrieval next time they play. All of these features and many more are covered within The Essential Guide to HTML5.
The book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skillset of the key HTML5 concepts and features. By working through these hands on examples, you will gain a deep, practical knowledge of HTML5 that will enable you to build your own, more advanced games and applications.

  • Concepts are introduced and motivated with easy-to-grasp, appealing examples
  • Code is explained in detail after general explanations
  • Reader is guided into how to make the examples 'their own'
What you’ll learn
  • Use HTML5 and JavaScript to create interactive web sites
  • Program in JavaScript with the new HTML5 features
  • Draw on canvas and place text on the canvas
  • Create animated scenes using timing events
  • Handle mouse events for interaction with the user/player
  • Important concepts useful in any programming language/environment
  • HTML tags, canvas, Math.random, setInterval, setTimerout, addEventListener, Date, localStorage and other features
Who this book is for

Anyone who wants to make interactive websites. This book is suited for:

  • Total beginners
  • Those who have done some HTML but are afraid to do any programming
  • Those with some experience with HTML, JavaScript, or Flash ActionScript but who are unfamiliar with the new features in HTML5
Table of Contents
  1. The Basics
  2. Dice Game
  3. Bouncing Ball
  4. Cannonball and Slingshot
  5. The Memory (aka Concentration) Game
  6. Quiz
  7. Mazes
  8. Rock, Paper, Scissors
  9. Hangman
  10. Blackjack

Web Standards: Mastering HTML5, CSS3, and XML

Author: Leslie Sikos
List price: $44.99
Amazon price: $27.38   Book details at Amazon.com
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Publisher: Apress (18 November 2011)


Web Standards: Mastering HTML5, CSS3, and XML provides solutions to the most common website problems, and gives you a deep understanding of web standards and how they can be applied to improve your website. You will learn how to create fully standards-compliant websites and provide search engine-optimized Web documents with faster download times, accurate rendering, correct appearance and layout, lower development cost, approved accessibility, backward and forward compatibility, and easy maintenance and content updating. The book covers all major Web standards, focusing on syntax, grammar, recommended annotations, and other standardization concerns.







Web Standards: Mastering HTML5, CSS3, and XML is also a comprehensive guide to current and future standards for the World Wide Web. As a web developer, you'll have seen problems with inconsistent appearance and behavior of the same site in different browsers. Web standards can and should be used to completely eliminate these problems. Web Standards: Mastering HTML5, CSS3, and XML describes how you can make the most of web standards, through technology discussions as well as practical sample code that you can use for your own sites and web applications. It also provides a quick guide to standard website creation for Web developers.



  • Learn techniques and best practices to achieve full standards compliance
  • Write valid markup, styles, and news feeds from scratch or standardize websites by redesign
  • Restrict markup to semantics and provide reliable layout
What you’ll learn
  • The importance and benefits of Web standards
  • How to write valid markup from scratch
  • The most up-to-date standards, rather than non-finalized specifications
  • How to provide meaningful semantics and machine-readable metadata
  • How to restrict markup to semantics
  • How to achieve full standard compliance reasonably
Who this book is for

Web Standards: Mastering HTML5, CSS3, and XML provides a complete reference of Web standardization resources for website developers.

Table of Contents
  1. Introduction to Web Standards
  2. Internationalization
  3. Markup Languages: More Than HTML5
  4. Serving and Configuration for a Modern Website
  5. Style Sheets and CSS3
  6. JavaScript and Web Applications
  7. Metadata and the Semantic Web
  8. Web Syndication
  9. Optimizing the Appearance of a CSS3 and HTML5 Website
  10. Accessibility
  11. Web Standards Development Tools
  12. Putting it All Together
  13. HTML5 and CSS3 Best Practices
  14. Markup Validation
  15. Most Common HTML5 and CSS3 Errors

Web Design with HTML and CSS Digital Classroom, (Book and Video Training)

Author: AGI Creative Team
List price: $39.99
Amazon price: $14.99   Book details at Amazon.com
Average rating:  / 0 (0 reviews)
Publisher: Wiley (10 May 2011)

"An invaluable full-color training package for Web design

Web design consists of using multiple software tools and codes-such as Dreamweaver, Flash, Silverlight, Illustrator, Photoshop, HTML, and CSS, among others-to craft a unique, robust, and interactive websites. This book teaches you how to effectively use all the major tools involved in web design to create a site that is both attractive and functional.

You'll go beyond the basics to learn best practices of good web design so you can go from the drawing board to a successful site.

Combining full-color, step-by-step instructions with lesson files and video training from web experts is like having your own personal instructor guiding you through each lesson-but you work at your own pace!

  • Discusses properties of good web design and best practices for building a site that is both attractive and functional
  • Offers clear instruction that makes learning complicated tasks less intimidating
  • Demonstrates how to approach site design concept creation and bring a vision from the drawing board through to full and dazzling operability
  • Combines a full color step-by-step instructional book along with lesson files and video training from web design experts

This training package takes you beyond the basics in a series of easy-to-absorb, five-minute lessons. "

Beginning iPhone and iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript

Author: Chris Apers
List price: $39.99
Amazon price: $25.32   Book details at Amazon.com
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Publisher: Apress (15 December 2010)

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad.

Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them.

The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.

What you’ll learn
  • How to take your existing web skills and deploy them on iPad and iPhone
  • User interface design basics for both the smaller iPhone screen and the larger iPad display
  • The keys to web app development built into HTML5, WebKit, and Mobile Safari
  • How to support mobile-media with iPhone- and iPad-specific features
  • How to take advantage of advanced features of CSS3 for graphics
  • How to address Apple’s touch screen interface and interact with Cocoa touch APIs
Who this book is for

This book is for web designers and developers who want to use their hard-earned skills and knowledge to create compelling mobile web experiences for iPhone and iPad users.

Table of Contents
  1. Development Tools
  2. Development Environment
  3. Introducing Developer and Debugging Tools
  4. The Anatomy of a Web Application
  5. User Experience and Interface Guidelines
  6. Interesting CSS Features for Your Web Application User Interface
  7. Bitmap and Vector Graphics and Downloadable Fonts with Canvas and SVG
  8. Embedding Audio and Video Content in Your Web Application
  9. Handling Transformations, Animations, and Special Effects with CSS
  10. An Object-Oriented JavaScript Programming Primer
  11. Cross-Document Communication
  12. Ajax and Dynamic Content
  13. Using Touch and Gesture Events
  14. Location-Aware Web Applications
  15. A Better Handling of Client-Side Data Storage

Beginning PhoneGap: Mobile Web Framework for JavaScript and HTML5

Author: Rohit Ghatol
List price: $39.99
Amazon price: $27.26   Book details at Amazon.com
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Publisher: Apress ( 9 February 2012)

PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geolocation, storage and much more, irrespective of the mobile platform you target. It also lets you use more specialized JavaScript frameworks like jQuery Mobile and more.

Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbian—without the complexities of these platforms.

This book shows how to build apps which makes use of Google Local Search to create a Restaurant finder apps (which uses Maps to layout locations and uses internal database to store your favorite restaurants. Furthermore, you'll learn how to extend PhoneGap's functionality by using PhoneGap plugins to write apps like Dropbox (syncing files in the background outside HTML/JavaScript code and in native code).
By the time you finish Beginning PhoneGap, you'll know PhoneGap inside and out, and, consequently, be able to develop mobile web apps faster and more efficiently than ever before. Make more money in less time!

What you’ll learn

This book offers an examples-based approach on how to build PhoneGap-based HTML and JavaScript that integrates device features like geolocation, camera, storage, and more.

  • To understand mobile web applications development using the PhoneGap framework
  • How to build simple apps for iPhone, Android, BlackBerry, WebOS and Symbian
  • The differences in capabilities across various mobile devices
  • How to integrate other popular mobile JavaScript frameworks to build user interfaces in PhoneGap
  • All the major features in PhoneGap, like geolocation, camera, media, storage, and more.
  • How to build app which make use of OAuth for authentication with services like Facebook
  • How to extend PhoneGap using the PhoneGap plugin development framework
Who this book is for

This book is for project managers and developers of mobile applications who plan to develop for more than one platform, and are interested in saving money and time in the development process.

HTML Illustrated Complete (Illustrated Series)

Author: Vicki Cox
List price: $105.95
Amazon price: $45.00   Book details at Amazon.com
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Publisher: Course Technology (22 March 2006)

This exciting and much anticipated third edition is updated to bring students the latest in HTML, conforming to XML and XHTML coding standards. Part of the Illustrated Series, this text offers a quick, visual, step-by-step approach for learning how to create, format, and enhance a Web page using HTML. The completely new real-world case scenarios and new content are sure to help your students grasp key HTML skills.

Beginning Web Programming with HTML, XHTML, and CSS (Wrox Programmer to Programmer)

Author: Jon Duckett
List price: $39.99
Amazon price: $8.99   Book details at Amazon.com
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Publisher: Wrox (28 April 2008)

This beginning guide reviews HTML and also introduces you to using XHTML for the structure of a web page and cascading style sheets (CSS) for controlling how a document should appear on a web page. You?ll learn how to take advantage of the latest features of browsers while making sure that your pages still work in older, but popular, browsers. By incorporating usability and accessibility, you?ll be able to write professional-looking and well-coded web pages that use the latest technologies.

Programming HTML5 Applications: Building Powerful Cross-Platform Environments in Javascript

Author: Zachary Kessin
List price: $24.99
Amazon price: $13.85   Book details at Amazon.com
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Publisher: O'Reilly Media (29 November 2011)

HTML5 is not just a replacement for plugins. It also makes the Web a first-class development environment by giving JavaScript programmers a solid foundation for building industrial-strength applications. This practical guide takes you beyond simple site creation and shows you how to build self-contained HTML5 applications that can run on mobile devices and compete with desktop apps.

You’ll learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multithreaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike.

  • Store session data in the browser with local storage objects
  • Save trips to the server: store larger amounts of data with IndexedDB
  • Give browsers limited access to a user’s system to read and upload files
  • Take your app offline—and speed up page loading when it’s online
  • Use Web Workers to create multithreaded applications
  • Transfer data between browser and server more efficiently with Web Sockets
  • Learn about HTML5 tags for forms, multimedia, graphics, and geolocation

"HTML5 is all the rage these days, but it's more than just a buzzword. Programming HTML5 Applications provides the knowledge to guide you through all the new technologies needed to make modern web applications."
--Ralph Whitbeck, cohost of The Official jQuery Podcast

HTML 4 for the World Wide Web, Fourth Edition

Author: Elizabeth Castro
List price: $19.99
Amazon price: $4.00   Book details at Amazon.com
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Publisher: Peachpit Press (30 October 1999)

HyperText Markup Language (HTML) is the lingua franca of the Web, and like any language, it's constantly evolving. That's why Elizabeth Castro has written HTML 4 for the World Wide Web, Fourth Edition: Visual QuickStart Guide, an update to her blockbuster guide to HTML 4. You'll find all the concise, practical advice--and fun examples--that made the first edition a worldwide bestseller, plus entirely new coverage of debugging, JavaScript, and using tables for page layout, and an expanded section on Cascading Style Sheets.

Like all the books in the Visual QuickStart series, this one breaks even the most complex tasks into easy-to-follow steps illustrated with hundreds of screenshots and the actual code. The book presumes no prior knowledge of HTML, making it the perfect introduction for beginners. But its tabbed format and info-packed appendixes (on special HTML characters and Web-safe colors, for example) also make it a handy and indispensable reference for those who build Web pages for a living. Find out why Amazon called the previous edition a "dream guide" to HTML.

Building Android Apps with HTML, CSS, and JavaScript

Author: Jonathan Stark
List price: $29.99
Amazon price: $18.29   Book details at Amazon.com
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Publisher: O'Reilly Media ( 4 October 2010)

If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device -- without having to use Java.

You'll learn how to create an Android-friendly web app on the platform of your choice, and then convert it to a native Android app with the free PhoneGap framework. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a broader reach.

  • Learn the basics for making a web page look great on the Android web browser
  • Convert a website into a web application, complete with progress indicators and more
  • Add animation with jQTouch to make your web app look and feel like a native Android app
  • Take advantage of client-side data storage with apps that run even when the Android device is offline
  • Use PhoneGap to hook into advanced Android features -- including the accelerometer, geolocation, and alerts
  • Test and debug your app on the Web under load with real users, and then submit the finished product to the Android Market
This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.