🆚 Babylon.js vs. Phaser

Compare technologies based on real-world usage data *

Type

JavaScript library
JavaScript library

About

Babylon.js is a full-featured 3D game and rendering engine built on the WebGL platform.

Phaser is a fast 2D game framework with support for Canvas and WebGL rendering for building HTML5 games for desktop and mobile web browsers.

Headquarters

San Francisco, California, United States

Website

Pricing

Free ✔️Open source
Free version ✔️Open source
Developer License (+ Visual Editor + 1 GB Asset Storage + Email support)$10/month
Professional License (+ Playable Ads Project Templates + Phaser Compressor + 100 GB Asset Storage)$45/month

Categories

JavaScript Libraries › Rank #267
JavaScript Libraries › Rank #282
Animation › Rank #27

Popularity

Determined by the number of sites using each technology.

The Babylon.js JavaScript library is 2.1 times more popular than Phaser.
Total websites

Market share

JavaScript Libraries

Popularity by country

Determined by the number of sites detected from each country.

Babylon.js is more popular in the United States, Germany, and Spain, while Phaser is more popular in Denmark, Sweden, and Japan.
United States
Germany
Spain
Netherlands
France
Czech Republic
Italy
United Kingdom
Australia
Canada

Awards

Popularity by domain category

Determined by the number of sites in each category.

Babylon.js is more popular among sites focused on online shopping, travel, and marketing and merchandising, while Phaser is more commonly used on business and interactive web applications sites.
Business
Online Shopping
Travel
Marketing/Merchandising
Entertainment
Software/Hardware
Finance/Banking
Internet Services
General News
Games

Top sites

Top-ranked sites that use these technologies.

Name
Rank
#5,416
#13,034
#16,272
#23,650
View more ➝
Name
Rank
#9,273
#12,064
View more ➝

See also

* According to recent studies, many of online reviews are fake.
When making your decision, it is better to rely on data that cannot be falsified.
Our service evaluates the popularity of technologies by the number of websites using them.

Statistics were last calculated on .
For details, see our methodology and disclaimer.