🆚 Phaser vs. Unity

Compare technologies based on real-world usage data *

Type

JavaScript library
Animation technology

About

Phaser is a fast 2D game framework with support for Canvas and WebGL rendering for building HTML5 games for desktop and mobile web browsers.

Unity is a cross-platform game engine that can create JavaScript applications that run in the browser using HTML5, JavaScript, WebAssembly, and WebGL.

Headquarters

San Francisco, California, United States
San Francisco, California, United States

Website

Pricing

Free version ✔️Open source
Developer License (+ Visual Editor + 1 GB Asset Storage + Email support)$10/month
Professional License (+ Playable Ads Project Templates + Phaser Compressor + 100 GB Asset Storage)$45/month

Categories

JavaScript Libraries › Rank #282
Animation › Rank #27
Animation › Rank #32

Popularity

Determined by the number of sites using each technology.

The Phaser JavaScript library is 2.5 times more popular than Unity.
Total websites

Market share

Animation

Popularity by country

Determined by the number of sites detected from each country.

Phaser is more popular in the United States, Germany, and the Netherlands, while Unity is more popular in Brazil.
United States
Germany
Netherlands
Spain
France
United Kingdom
Denmark
Czech Republic
Brazil
Vietnam

Popularity by domain category

Determined by the number of sites in each category.

Phaser is more popular among sites focused on business, online shopping, and software and hardware, while Unity is more commonly used on games sites.
Business
Games
Online Shopping
Software/Hardware
Marketing/Merchandising
Entertainment
Interactive Web Applications
Internet Services
Education/Reference
Blogs/Wiki

Top sites

Top-ranked sites that use these technologies.

Name
Rank
#9,273
#12,064
View more ➝
Name
Rank
#58,255
#178,888
#180,064
View more ➝

See also

* According to recent studies, many of online reviews are fake.
When making your decision, it is better to rely on data that cannot be falsified.
Our service evaluates the popularity of technologies by the number of websites using them.

Statistics were last calculated on .
For details, see our methodology and disclaimer.