🆚 html2canvas vs. Phaser
- 📈 html2canvas is much more popular than Phaser.
- 🌍 html2canvas is more popular in all countries.
Statistics based on 3.6M+ analyzed websites. About this data
Type
JavaScript library
JavaScript library
About
html2canvas is a script that takes "screenshots" of web pages or parts of them, directly on the user's browser.
Phaser is a fast 2D game framework with support for Canvas and WebGL rendering for building HTML5 games for desktop and mobile web browsers.
Headquarters
San Francisco, California, United States
Pricing
Free ✔️ Open source
Free version ✔️ Open source
Developer License (+ Visual Editor + 1 GB Asset Storage + Email support) $10/month
Professional License (+ Playable Ads Project Templates + Phaser Compressor + 100 GB Asset Storage) $45/month
Categories
Popularity
Determined by the number of sites using each technology.
The html2canvas JavaScript library is 28 times more popular than Phaser.
Total websites
Market share
JavaScript Libraries
Popularity by country
Determined by the number of sites detected from each country.
html2canvas is more popular than Phaser in all countries.
United States
Germany
United Kingdom
Brazil
Australia
France
Italy
Spain
China
India
Awards
- ⬆️ 93rd most popular in China in the JavaScript Libraries category.
- ⬆️ 128th most popular in Brazil in the JavaScript Libraries category.
- ⬆️ 139th most popular in Australia in the JavaScript Libraries category.
- ⬆️ 153rd most popular in Poland in the JavaScript Libraries category.
- ⬆️ 158th most popular in India in the JavaScript Libraries category.
Popularity by domain category
Determined by the number of sites in each category.
html2canvas is more popular than Phaser in all market segments.
Business
Marketing/Merchandising
Online Shopping
Education/Reference
Internet Services
General News
Blogs/Wiki
Non-Profit/Advocacy/NGO
Health
Real Estate
Top sites
Top-ranked sites that use these technologies.
Compare alternatives
Technologies with similar characteristics.
See also
🗃️ About This Data
- We evaluate the popularity of technologies based on the number of websites where we detect their usage.
- Technologies without a detectable web footprint, and those we do not track, are not reflected in the calculated market share.
- This report is based on the analysis of 3,604,716 websites.
- Statistics were last calculated on .
- For more details, see our methodology and disclaimer.
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